Game control method and related device

A game control and checkpoint technology, applied in the Internet field, can solve problems such as unfriendliness and single game fun

Pending Publication Date: 2022-04-08
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the game experience, pure rhythm gameplay mainly changes in speed, which is not friendly to some players whose hand-brain cooperation is not coordinated enough, and the game fun is relatively simple

Method used

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  • Game control method and related device
  • Game control method and related device
  • Game control method and related device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0049] Embodiments of the present application are described below in conjunction with the accompanying drawings.

[0050] At present, music games are usually implemented by players making actions in accordance with the music and rhythm to play the game. For example, in the drumming game of an arcade game, the player taps the physical drum to complete the performance according to the rhythm prompt screen displayed on the screen immediately.

[0051] Such as figure 1 As shown, the game equipment of the arcade game mainly includes a screen 101, a Taiko 102 entity and a drumstick 103 entity, and rhythm prompts (such as figure 1 Shown in the dotted line box), the player can use the drumstick 103 entity to knock the Taiko 102 entity according to the rhythm indicated by the rhythm prompt. in, figure 1 The game device shown includes two taiko 102 entities, one taiko 102 entity operated by each player.

[0052] figure 2 It shows an example diagram of a user interface displayed on ...

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PUM

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Abstract

According to the game control method and the related device, a playing preparation interface of a target level is displayed to a player, the playing preparation interface comprises a plurality of music scores and specific information transmitted by each music score, and each music score is used for indicating the playing sequence of a plurality of response areas so that the player can memorize and learn the multiple music scores. The playing preparation interface is switched to a playing interface comprising a first puzzle prompt and a musical instrument area, the first puzzle prompt is used for prompting playing according to a first music score used for transmitting first information, the first information is specific information matched with the first puzzle prompt in specific information transmitted by each music score, and the musical instrument area comprises a plurality of response areas; the player can execute triggering operation on the multiple response areas to achieve playing. And after the player executes the trigger operation for the target response area, playing the sound effect corresponding to the target response area. And after the playing is completed, entering a settlement interface for displaying a playing result based on a playing completion confirmation operation. The fun experience of the user in the game is enriched.

Description

technical field [0001] The present application relates to the technical field of the Internet, in particular to a game control method and related devices. Background technique [0002] With the rapid development of computer technology and the popularization of the Internet, people can enjoy more and more entertainment activities through electronic devices, such as music games. Music games can be drumming games in arcade games, or mobile games. Playing various musical instruments in games etc. [0003] At present, music games are usually implemented by players making actions in accordance with the music and rhythm to play the game. For example, in the drumming game of an arcade game, the player taps the physical drum to complete the performance according to the rhythm prompt screen displayed on the screen immediately. [0004] This method is mainly to test the player's reaction speed and sense of rhythm, mainly for music rhythm challenges, to test the player's real-time reac...

Claims

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Application Information

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IPC IPC(8): A63F13/533A63F13/814A63F13/46
Inventor 柳青
Owner TENCENT TECH (SHENZHEN) CO LTD
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