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Virtual upper limb control system based on myoelectricity and motion capture and method of system

A motion capture and control system technology, applied in the field of virtual environment control, can solve problems such as monotonous and boring upper body training game process, loss of interest and confidence in the game, and difficulty in achieving training effects, etc., to achieve rich scenes, improve game enthusiasm, and improve initiative. Effect

Inactive Publication Date: 2019-03-12
深圳睿瀚医疗科技有限公司
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The traditional upper body training game process is monotonous and boring, and the participation is low. It is easy for users to lose interest and confidence in the game, and it is difficult to achieve a good training effect.

Method used

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  • Virtual upper limb control system based on myoelectricity and motion capture and method of system
  • Virtual upper limb control system based on myoelectricity and motion capture and method of system
  • Virtual upper limb control system based on myoelectricity and motion capture and method of system

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Embodiment Construction

[0037] see figure 1 , the present invention is a virtual upper limb control system based on myoelectricity and motion capture, including myoelectricity equipment, motion capture equipment, a virtual game development environment and virtual / augmented reality equipment, and the myoelectricity equipment is used to detect the myoelectricity signals of different gestures and Its gesture information; the motion capture device is used to obtain the joint coordinates and space posture information of the upper limb; the virtual game development environment, including the virtual upper limb model and the game scene, and the feedback of the game performance; the virtual / augmented reality device is used to convert the virtual game scene into The visual and auditory stimulation is fed back to the user, and the virtual object is placed in the corresponding real environment for operation, making it feel immersive.

[0038] Among them, the myoelectric device adopts a portable myoelectric armb...

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PUM

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Abstract

The invention discloses a virtual upper limb control system based on myoelectricity and motion capture and a method of the system. The system comprises a myoelectric device, a motion capture device, avirtual game development environment and a virtual / augmented reality device, wherein the virtual game development environment comprises a virtual upper limb model and a virtual game scene; the myoelectric device is used for detecting myoelectric signals and gesture information of different gestures and sending the myoelectric signals and the gesture information to the virtual upper limb model; the motion capture device is used for acquiring joint coordinates and spatial posture information of upper limbs and sending the joint coordinates and the spatial posture information to the virtual upper limb model. The virtual game scene receives data sent by the virtual upper limb model and sends the data to the virtual / augmented reality device, the virtual / augmented reality device feeds back visual auditory stimulation to the user, and virtual objects are placed in a corresponding real environment for operation. The system has the advantages of being low in cost, high in precision, comfort degree, timeliness and interactivity and diversified in scene, has an upper limb integrated game pattern and can increase the game enthusiasm of users.

Description

technical field [0001] The invention belongs to the technical field of virtual environment control, and in particular relates to a virtual upper limb control system based on myoelectricity and motion capture and a method thereof. Background technique [0002] The traditional upper body training game process is monotonous and boring, and the participation is low. It is easy for users to lose interest and confidence in the game, and it is difficult to achieve good training results. Actively participating in the game can improve the user's enthusiasm and promote the remodeling of the brain's neural channels, so the user's autonomous intention can be extracted to decode the movement. For users with certain athletic ability, the user's movement information can be collected through motion capture; for some users with excessive muscle tension, although they have certain athletic ability, excessive muscle tension hinders Movement causes only changes in myoelectric signals but littl...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/212
CPCA63F2300/1012A63F2300/8082A63F13/212
Inventor 王晶任诗媛乐赞郭晓辉
Owner 深圳睿瀚医疗科技有限公司
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