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A system and method for quickly collecting questionnaires in mobile games

A technology for questionnaires and mobile games, applied in the field of computer games, can solve the problems of reducing the amount of questionnaires collected, the authenticity of questionnaires and the number of valid questionnaires, and achieves the effect of simple, timely, and highly operable questionnaires to fill out

Active Publication Date: 2019-08-06
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This method makes full use of the advantages of the Internet to allow questionnaires to reach players quickly, reducing costs and improving efficiency, but there are also some disadvantages: a large number of players will choose to ignore similar questionnaires when they receive them. Reduced the number of questionnaires returned; some players filled out the questionnaire without experiencing the game, which greatly reduced the authenticity of the questionnaire and the number of valid questionnaires

Method used

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  • A system and method for quickly collecting questionnaires in mobile games
  • A system and method for quickly collecting questionnaires in mobile games
  • A system and method for quickly collecting questionnaires in mobile games

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Embodiment Construction

[0028] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments. The system and method for quickly collecting questionnaires for mobile games of the present invention are applicable to questionnaires for games such as mobile games.

[0029] figure 1 Shown is an overall structural diagram according to an embodiment of the present invention. Including interface module, questionnaire module, background module,

[0030] web module. Among them, the interface module is mainly used to provide the questionnaire interface, create the questionnaire, and send and receive the questionnaire; the questionnaire module mainly realizes the questionnaire interaction with the user, and handles the operation mode of the questionnaire; the background module mainly stores and collects the questionnaire and interface data Sending an...

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Abstract

The invention provides the technical scheme of a system for fast collecting questionnaire of mobile games. The system comprises an interface module, a questionnaire module, a background module and a web page module, wherein the interface module provides an interface and performs data receiving and sending; the questionnaire module creates the interface and completes the interaction with players; the background module receives, sends and stores the questionnaire data; the webpage module is used for making statistics on and displaying the questionnaire data. The technical scheme provided by the invention also relates to a method for fast collecting questionnaire of the mobile games. The method comprises the following steps of providing the interface; receiving and sending data; creating the interface and completing the interaction with the players; performing receiving, sending and storage on the questionnaire data; making statistics on and displaying the questionnaire data. The method and the system provided by the invention have the beneficial effects that a user can simply and fast fill the questionnaire; the questionnaire filling willing is higher; the result can be shown in time at a background, so that the timeliness is higher; the cost is low; the operability is high.

Description

technical field [0001] The invention relates to a system and method for quickly collecting questionnaires in mobile games, belonging to the field of computer games. Background technique [0002] Game development is a long process, and the steps of design, development, and testing are repeated throughout the game development lifecycle. In order to fully understand the players and make the final game products more in line with the needs of the market, it is necessary to maintain a certain amount of interaction between the R&D personnel and the players, and to learn valuable opinions from the players at any time, so as to adjust and improve the game content in a targeted manner. [0003] Usually, a game will go through several rounds of internal testing before it is officially launched. The scale of internal testing will vary according to the degree of perfection of the game product, and the purpose of internal testing at different stages will also be different, but in any case...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F16/958G06F16/25
CPCG06F16/252G06F16/958
Inventor 白银祖姚双喜闫丞钧
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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