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Menu selection method and device of virtual reality helmet and virtual reality helmet

A virtual reality and menu selection technology, applied in the field of virtual reality helmets, can solve the problems of inconvenient operation, inability to select menus in a timely and effective manner, and low efficiency of menu selection, so as to achieve convenient and simple operation, improved experience, and fast selection Effect

Inactive Publication Date: 2016-08-17
LE SHI ZHI ZIN ELECTRONIC TECHNOLOGY (TIANJIN) LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present invention provides a menu selection method and device in a virtual reality helmet, and a virtual reality helmet to overcome the inconvenience in the prior art that when a user selects a function menu, the user needs to find the button and click it with the user's hand , the menu cannot be selected in a timely and effective manner, thus causing the problem of low efficiency for the user to select the menu

Method used

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  • Menu selection method and device of virtual reality helmet and virtual reality helmet
  • Menu selection method and device of virtual reality helmet and virtual reality helmet
  • Menu selection method and device of virtual reality helmet and virtual reality helmet

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Embodiment Construction

[0033] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0034] figure 1 It is a flow chart of Embodiment 1 of the menu selection method in the virtual reality helmet of the present invention, as figure 1 As shown, the menu selection method in the virtual reality helmet of this embodiment may specifically include the following steps:

[0035] 101. Judging whether the eye-closing time during the blinki...

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Abstract

The invention provides a menu selection method and a device of a virtual reality helmet and the virtual reality helmet. The menu selection method of the virtual reality helmet includes the steps of judging whether the eye closing time is equal to or greater than a preset threshold or not in the eye blink process of a user; if the eye closing time is equal to or greater than the preset threshold, determining that the user has made the menu selection. The user can make menu selection of the virtual reality helmet by eye blink without other objects or hands, so the operation is simple and convenient, the selection is rapid and high in efficiency, and the operation consistency is maintained. At the same time, the hands are liberated, the user can have interaction on other aspects, and the user experience is improved.

Description

technical field [0001] The invention relates to the technical field of application of virtual reality, in particular to a menu selection method and device in a virtual reality helmet and the virtual reality helmet. Background technique [0002] Virtual reality (Virtual Reality; VR) is a three-dimensional virtual world generated by computer simulation, providing users with simulations of vision, hearing, touch and other senses, allowing users to observe in a timely and unlimited manner as if they were actually there. things in three dimensions. A virtual reality helmet is an application of virtual reality technology. [0003] The VR helmet closes people's vision and hearing to the outside world, and guides users to have a feeling of being in a virtual environment. The display principle is that the left and right eye screens display the images of the left and right eyes respectively, and the human eyes will generate a three-dimensional feeling in the brain after obtaining th...

Claims

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Application Information

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IPC IPC(8): G06F3/01G02B27/01
CPCG06F3/013G02B27/017G02B2027/0187G06F2203/012
Inventor 张修宝
Owner LE SHI ZHI ZIN ELECTRONIC TECHNOLOGY (TIANJIN) LTD
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