Image brightness compensation method for image coding
A technology of image brightness and compensation method, applied in the field of image processing, can solve the problems of low compression efficiency, slow speed, complex algorithm, etc., and achieve the effect of fast running speed, improved compression efficiency, and simple algorithm
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specific Embodiment approach 1
[0021] Specific implementation mode one: the following combination Figure 1 to Figure 5 Describe this implementation mode, this implementation mode comprises the following steps:
[0022] Define a certain macroblock of the current frame image as the current block P 0 , in the current frame with the current block P 0 The adjacent L-shaped neighborhood is the current block template X 0 , the current block template luminance value matrix is matrix of brightness values for the current block template The transpose matrix of is
[0023] Define the previous frame image and the current block P 0 The macroblock at the same position is the reference block P S , in the previous frame image with the reference block P S The adjacent L-shaped neighborhood is the reference block template X S , this and the reference block P S The adjacent L-shaped neighborhood and the current block P 0 Adjacent L-shaped neighborhoods are also at the same location, reference block P S The lu...
specific Embodiment approach 2
[0053] Embodiment 2: The difference between this embodiment and Embodiment 1 is that the distance between two adjacent discrete points of angle α is 10°-18°, and the others are the same as Embodiment 1.
[0054] Figure 5 The rate-distortion comparison results on the Race1 sequence are given, where the horizontal axis represents the average number of bits per frame, and the vertical axis represents the average peak signal-to-noise ratio (PSNR) per frame. MVC is the result without brightness compensation, and MVC+ICT (Illumination Compensation Template) is the result of template-based brightness compensation. It can be seen from the figure that the present invention has an obvious effect on improving the compression efficiency of multi-viewpoint video coding.
specific Embodiment approach 3
[0055] Embodiment 3: The difference between this embodiment and Embodiment 1 is that the distance between two adjacent discrete points of angle α is 15°, and the others are the same as Embodiment 1.
[0056] This embodiment gives a specific example, the distance between two adjacent discrete points of angle α is 15°, and the values of angle α are 0, 15, 30, 45, 60, 75, 90, 105, 120 , 135, 150, 165, according to these discrete values, 12 candidate weight matrices are obtained value for use.
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