Microstation oriented implantation type true three-dimensional stereo display method
A technology of three-dimensional stereo display method, applied in the field of three-dimensional visualization, which can solve the problems of losing the three-dimensional display characteristics of three-dimensional programs, high cost, and the program does not consider the three-dimensional display characteristics, etc.
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Embodiment 1
[0058] Such as figure 2 and image 3 As shown, since on the Windows platform, starting from the V8XM version, Microstation has begun to support the Direct3D API as a three-dimensional rendering API, so the following embodiments are based on the Microstation V8 XM version under Windows XP.
[0059] The interception and monitoring of Direct3D 9 is developed based on Micorsoft Detours SDK. Detours is a set of development kits provided by Microsoft for API call interception under the Windows platform, which supports all Win32 platforms.
[0060] Such as figure 1 As shown, the implantable true three-dimensional display method for Microstation, the method comprises the following steps:
[0061] Step (1) monitor and intercept rendering data for the Direct3D API used by Microstation;
[0062] Step (2) using the scene transformation matrix and the projection transformation matrix to reconstruct the rasterized three-dimensional data;
[0063] Step (3) Adaptive screen resolution an...
Embodiment 2
[0084] A Microstation-oriented implantable true three-dimensional stereoscopic display method, including the interception of the following functions:
[0085] a. Create the function of the 3D display environment, monitor the function, add the system detection function calling Direct3D API to the monitoring function, obtain the stereoscopic display characteristics of the system, and change the stereoscopic in the originally set display environment according to the corresponding stereoscopic display characteristics Display mode, enable true 3D stereoscopic display support on hardware that supports stereoscopic display, and set flags for red-green stereoscopic display on hardware that does not support stereoscopic display.
[0086] b. Start a frame drawing function, monitor the function, add code to the monitoring function to obtain the viewport size of the current drawing frame, and create a temporary buffer for the stereo pair according to the rendered pixel format.
[0087] d....
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