Managing and presenting avatar mood effects in a virtual world
a virtual world and mood technology, applied in the field of virtual worlds, can solve the problems of lack of personal interaction, lack of mood, and limited capabilities of current virtual worlds, and achieve the effect of enhancing the user experien
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[0012]The following detailed description of embodiments refers to the accompanying drawings, which illustrate specific embodiments of the invention. Other embodiments having different structures and operations do not depart from the scope of the present invention.
[0013]As will be appreciated by one of skill in the art, the present invention may be embodied as a method, system, or computer program product. Accordingly, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro-code, etc.) or an embodiment combining software and hardware aspects that may all generally be referred to herein as a “circuit,”“module” or “system.” Furthermore, the present invention may take the form of a computer program product on a computer-usable storage medium having computer-usable program code embodied in the medium.
[0014]Any suitable computer usable or computer readable medium may be utilized. The computer...
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