Computer-based player performance variation
a computer-based player and performance variation technology, applied in the field of computer-based player performance variation, can solve the problem of limited actions of computer-based players in games
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[0014] Host Computer System
[0015] The functions of the present invention preferably are performed by an embedded gaming computer system, or a programmed digital computer. An exemplary host system includes a display 22, processor 28, memory and an input device. For a programmed digital computer 20, the system may include a key entry device 24 and a pointing / clicking device 26 as the input devices. The computer 20 also may include random access memory (RAM) 30 and a non-volatile storage device such as a hard disk drive 32 and / or a transportable storage media drive 36 which reads transportable storage media 38. Other miscellaneous storage devices 40, such as a floppy disk drive, CD-ROM drive, DVD drive, CD-RW drive, zip drive, bernoulli drive or other magnetic, optical or other storage media, may be included. The computer may also include a communication or network interface 34 (e.g., modem; ethernet adapter). The various components interface and exchange data and commands through one ...
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