Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

A method of multi-person collaborative teaching and training based on virtual and reality

A technology for virtual characters and practical training, applied in simulators, educational appliances, simulation devices for space navigation conditions, etc., can solve problems such as heavy maintenance workload, high investment in basic hardware facilities, and lack of multi-person collaborative cooperation mechanisms.

Active Publication Date: 2019-06-25
广州腾猴科技有限公司
View PDF7 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

There are many shortcomings in the traditional virtual and reality teaching and training methods: for example, the investment cost of basic hardware facilities is high, the maintenance workload is heavy, the training content is limited, the interaction is not strong, and the multi-person cooperation mechanism is lacking, etc.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • A method of multi-person collaborative teaching and training based on virtual and reality
  • A method of multi-person collaborative teaching and training based on virtual and reality
  • A method of multi-person collaborative teaching and training based on virtual and reality

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0043] The technical solutions of the present invention will be further described in detail below in conjunction with specific embodiments, but this does not constitute any limitation to the present invention.

[0044] A method for multi-person collaborative teaching and training based on virtual and reality of the present invention comprises the following control steps:

[0045] (1) Different students select the required training content courses and send out the virtual scene creation signal, and the system generates corresponding virtual scenes according to the virtual scene signals received from different students, such as: ground, buildings, objects and practical Training equipment, etc., these elements are the basic content of the teaching and training scene.

[0046] The following steps are included when generating a virtual scene:

[0047] (1.1) First generate a simple virtual scene model, that is, first generate the basic elements in the virtual scene such as the grou...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a multi-user collaborative teaching training method based on virtuality and reality. The method comprises the following control steps: 1) different students select required training content courses respectively, and a system generates corresponding virtual scenes according to virtual scene signals sent by the students respectively; 2) the system generates low-poly virtual character models according to character types selected by the different students, and establishes complete virtual character models in the virtual scenes after mapping rendering; 3) the students send action signals for the complete virtual character models respectively, and the system converts the signals into corresponding actions of the complete virtual character models; and 4) the system realizes collaboration of the different complete virtual character models in the same virtual scene to finish training content course tasks. The method can virtualize training environment and realize multi-user collaborative teaching training, and has the advantages of low development cost, simple maintenance, rich training content and high interaction.

Description

technical field [0001] The present invention relates to the field of virtual and reality education, and more specifically, relates to a method for multi-person collaborative teaching and training based on virtual and reality. Background technique [0002] With the vigorous development of society, the state attaches great importance to the practical training of students' knowledge and skills. However, many schools are facing the dilemma of insufficient funds. Therefore, in the process of practice, there is a big gap between many practical training links and reality, and students cannot be fully trained. Moreover, in many high-risk and extreme training sessions, there are situations such as high training risks, a large amount of waste of training materials, and easy scrapping of training equipment. The situation is not good. Therefore, it is imminent to design a set of teaching and training methods based on virtual and reality. There are many shortcomings in the traditional...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Patents(China)
IPC IPC(8): G09B9/00G06T19/00
CPCG06T19/006G09B9/00
Inventor 刘志
Owner 广州腾猴科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products