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Multi-user collaborative teaching training method based on virtuality and reality

A technology for virtual characters and practical training, which is applied in simulators, educational tools, and simulation devices for space navigation conditions, etc. It can solve the problems of high investment in basic hardware facilities, heavy maintenance workload, and limited practical training content, etc.

Active Publication Date: 2017-12-22
广州腾猴科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

There are many shortcomings in the traditional virtual and reality teaching and training methods: for example, the investment cost of basic hardware facilities is high, the maintenance workload is heavy, the training content is limited, the interaction is not strong, and the multi-person cooperation mechanism is lacking, etc.

Method used

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  • Multi-user collaborative teaching training method based on virtuality and reality
  • Multi-user collaborative teaching training method based on virtuality and reality
  • Multi-user collaborative teaching training method based on virtuality and reality

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Embodiment Construction

[0044] The technical solutions of the present invention will be further described in detail below in conjunction with specific embodiments, but this does not constitute any limitation to the present invention.

[0045] A method for multi-person collaborative teaching and training based on virtual and reality of the present invention comprises the following control steps:

[0046] (1) Different students select the required training content courses and send out the virtual scene creation signal, and the system generates corresponding virtual scenes according to the virtual scene signals received from different students, such as: ground, buildings, objects and practical Training equipment, etc., these elements are the basic content of the teaching and training scene.

[0047] The following steps are included when generating a virtual scene:

[0048] (1.1) First generate a simple virtual scene model, that is, first generate the basic elements in the virtual scene such as the grou...

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Abstract

The invention discloses a multi-user collaborative teaching training method based on virtuality and reality. The method comprises the following control steps: 1) different students select required training content courses respectively, and a system generates corresponding virtual scenes according to virtual scene signals sent by the students respectively; 2) the system generates low-poly virtual character models according to character types selected by the different students, and establishes complete virtual character models in the virtual scenes after mapping rendering; 3) the students send action signals for the complete virtual character models respectively, and the system converts the signals into corresponding actions of the complete virtual character models; and 4) the system realizes collaboration of the different complete virtual character models in the same virtual scene to finish training content course tasks. The method can virtualize training environment and realize multi-user collaborative teaching training, and has the advantages of low development cost, simple maintenance, rich training content and high interaction.

Description

technical field [0001] The present invention relates to the field of virtual and reality education, and more specifically, relates to a method for multi-person collaborative teaching and training based on virtual and reality. Background technique [0002] With the vigorous development of society, the state attaches great importance to the practical training of students' knowledge and skills. However, many schools are facing the dilemma of insufficient funds. Therefore, in the process of practice, there is a big gap between many practical training links and reality, and students cannot be fully trained. Moreover, in many high-risk and extreme training sessions, there are situations such as high training risks, a large amount of waste of training materials, and easy scrapping of training equipment. The situation is not good. Therefore, it is imminent to design a set of teaching and training methods based on virtual and reality. There are many shortcomings in the traditional...

Claims

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Application Information

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IPC IPC(8): G09B9/00G06T19/00
CPCG06T19/006G09B9/00
Inventor 刘志
Owner 广州腾猴科技有限公司
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