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Attack control method and device for virtual unit and electronic equipment

A control method and unit technology, applied in the field of game control, can solve problems such as inconsistencies in the world view and reducing the player's experience in the game

Pending Publication Date: 2020-11-03
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In the game, the virtual character controlled can only attack in one direction during the battle. When the player adjusts the attack direction, the player needs to manually click the corresponding attack target to adjust the attack of the virtual character controlled. Direction. For example, in RTS (Real-Time Strategy Game, real-time strategy game) mobile games, long-range soldiers can only shoot in one direction or range. If players want long-range soldiers to freely shoot multiple targets in multiple directions, It is necessary to keep clicking to adjust the attack target, and there is only one direction of attack, which is usually inconsistent with the real world view. Moreover, players are required to manually adjust the attack direction, which also reduces the player's experience of the game.

Method used

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  • Attack control method and device for virtual unit and electronic equipment
  • Attack control method and device for virtual unit and electronic equipment
  • Attack control method and device for virtual unit and electronic equipment

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Embodiment Construction

[0032] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, not all of them. the embodiment. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without making creative efforts belong to the protection scope of the present invention.

[0033] In the current game, the virtual character controlled can only attack in one direction during the battle. For example, in RTS mobile games, ranged soldiers can only shoot in one direction or range. Freely shoot multiple attack targets in multiple directions, you must keep clicking to adjust the attack target, and only one direction of attack is usually inconsistent with the real world vie...

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PUM

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Abstract

The invention provides an attack control method and device for a virtual unit and electronic equipment, and relates to the technical field of game control, and the method comprises the steps: responding to a first operation for the virtual unit, and displaying a first attack direction icon corresponding to the virtual unit; in response to a second operation for the virtual unit, displaying a second attack direction icon corresponding to the second operation; and in response to an attack release operation for the virtual unit, respectively releasing an attack behavior to a first direction indicated by the first attack direction icon and a second direction indicated by the second attack direction icon. According to the attack control method and device for the virtual unit and the electronicequipment, attacks in multiple directions can be completed without manual clicking operation of a player, the attack process is simplified, and the game experience of the player is improved.

Description

technical field [0001] The present invention relates to the technical field of game control, in particular to an attack control method, device and electronic equipment of a virtual unit. Background technique [0002] In the game, the virtual character controlled can only attack in one direction during the battle. When the player adjusts the attack direction, the player needs to manually click the corresponding attack target to adjust the attack of the virtual character controlled. Direction. For example, in RTS (Real-Time Strategy Game, real-time strategy game) mobile games, long-range soldiers can only shoot in one direction or range. If players want long-range soldiers to freely shoot multiple targets in multiple directions, It is necessary to keep clicking to adjust the attack target, and there is only one direction of attack, which is usually not in line with the real world view. Moreover, players are required to manually adjust the attack direction, which also reduces t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/42A63F13/822
CPCA63F13/42A63F13/822
Inventor 刘海岩
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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